Sharkbomb /// Digital Interaction Architect
Hi! I'm Martin.
I am an interaction designer and developer based in Germany with a passion for games of all kinds. I believe that games can enrich the lives of players, connect them to others, and expand their inner world.
I am confident that the one magic ingredient that makes games leave a mark is an authentic, consistent theme. A strong vision executed well is the best recipe for engaging and enduring experiences.
This is why I craft personal, human games about community, vulnerability, and growth.
Some of the latest and most interesting things I had a hand in
A digital card game set in a colorful post-apocalyptic world. Designed and developed in-house.
An award winning exploratory narrative game. I created the concept for the card-based UI and implemented it.
A physical map-making game that has you draw the map of a fictional city with your friends. Designed and developed in-house.
I am busy with a lot of different things. They roughly fit into these groups.
Interactive experiences designed and developed in-house. 100% artisanal and free-range.
I'm excited about interactive experiences so I built tools that can help others realize their vision.
Need help? I can offer a wide array of design and development services to my clients.