
Factsheet
Developer:
Sharkbomb Studios
Based in Karlsruhe, Germany
Release date:
July, 2013
Platforms:
Apple App Store (iOS)
Google Play Store (Android)
Amazon Apps (Android)
Samsung Apps (Android)
Website:
http://touchofdeath.sharkbombs.com
Regular Price:
USD | $1.99 |
EUR | €1.79 |
Description
Touch of Death is a frantic rhythm action game released for phones and tablets. Spurred into action by the death of a friend and mentor, the player takes on the mantle of the unnamed protagonist on a bloody quest for honor and vengeance. Using the secret and deadly Touch of Death, the players can make their enemies' hearts burst in their chests. The game sits somewhere between Fruit Ninja, Guitar Hero and Temple Run. Hounded by a constantly escalating timer, the player has to quickly and correctly perform the shown gestures to claim the lives of his foes before they claim his.
History
Touch of Death is the second project for Sharkbomb Studios. It started life as HeartAttack during the Global Game Jame 2013. It was then refined and improved and finally released for tablets in July 2013. After a complete overhaul and new graphics version 2.0 was released for all mobile devices in December 2013.
Features
- Simple and precision and rhythm-based controls
- Earn points and combo-multipliers
- Rank in the leaderboard and unlock achievements
- Over 200 combinations of enemies
- Six different environments
- Stay alive to see rare enemy faces
Videos
Touch of Death v2.0 Trailer YouTube
Touch of Death v2.0 Gameplay (Camera) YouTube
Images
Logo & Icon
Selected Articles
- "Touching your device has never been quite this violent"
- Chris Priestman, Pocketgamer - "Crummy but great."
- Dennis Kogel, Superlevel
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Additional Links
About Sharkbomb Studios
Boilerplate
Sharkbomb Studios is the label for the independent game development work of Martin Nerurkar.
I craft games with passion and other magic ingredients.
More information
More information on Sharkbomb Studios, our logo & relevant media are available here.
Touch of Death Credits
Joachim Eckert
Progamming, Sharkbomb Studios
Martin Nerurkar
Art and Game Design, Sharkbomb Studios
Anjin Anhut
Art, Freelancer
Sebastian Patiño-Lang
Music and Sound Effects, Freelancer
Wendy Fox
Art, Freelancer
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks